CrossyHell
Final Build of CrossyHell!
Use WASD to move the character and avoid the bullets! Dodge cars, and outlast boss vehicles! Press Enter on Death to Restart. Buy upgrades with earned points, and cross road thresholds to play as new characters!
Changelog
11/28
- obstacles implemented
- Leaderboard added!
- New character selection function
- physics changed
- 2 car animations added
- chicken flashes red when hit
- new music
- roadcross bug fix
- boss rework
- bug fixes
11/17
- added options menu
- fixed upgrade bugs
- new background
- smarter AI
- major bug fixes
- added boss barriers and boss counter
- roads are bigger chickens are smaller
- difficulty balancing
11/10
- Persistent points which can be spent on start screen for upgrades
- Added start screen
- Implemented Pause functionality (press escape while playing)
- Implemented 4 new upgrades
- Increase Max Health
- Increase Base Speed
- Death Defied (I am a Hades fan, restore 50% health upon death)
- Increase Powerup Spawn Frequency
- New fonts and UI changes!
- Made it harder due to upgrades being a thing
11/3
- new sound effects
- new car types!
10/27
- Increase distance to cross a road
- bigger cars
- new bullet sprites
- Bosses are now implemented! Surviving will grant you a speed and HP increase
- Music gets faster with powerups
10/20
- game increases in difficulty!
- new powerup: invincibility pumpkin!
- new powerup animations
- Background Music!
- Added enter hotkey to restart on death screen
10/13
- Chicken can no longer go backwards
- New powerup animations added!
- Balancing changes (cars spawn faster, bullets bigger, but bullets cannot come from behind)
- bug fixes(bullet and powerup despawns)
10/7
- PowerUps added to build!
- Chicken speed reduced to fix unintended run past bullets method
10/6
- Roads are now endlessly generated
- amount of roads crossed displayed upon death
- Boss vehicle no longer in game (dont worry he'll be back)